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Unity Sub-Processors The following is a list of Unity’s sub-processors who may have access to our customers' personal information in order to perform services on our behalf, as detailed in Unity’s Data Processing Addendum. Should there be any changes to the sub-processors for a Unity Service you utilize, you will be notified via your dashboard or a similar notification mechanism. Last Updated December 3, 2024 What’s new as of December 3, 2024? We have relocated this sub-processor page to our Privacy Policy Hub, which can be accessed here. Vendor Google Cloud Platform (including Looker & Google Big Query where applicable) Unity Services 1. Authentication 2. Cloud Analytics (legacy & UGS) 3. Cloud Build 4. Cloud Code 5. Cloud Content Delivery 6. Cloud Diagnostics 7. Cloud Save 8. Economy 9. Friends 10. Game Server Hosting (Multiplay) 11. In-App Purchasing 12. Leaderboards 13. Matchmaker (includes Lobby and Relay) 14. Moderation 15. Player Engagement (Game Overrides, A/B Testing, and Push Notifications) 16. Realm 17. Remote Config 18. Unity Analytics (legacy & UGS) 19. Unity MARS and the Unity AR Companion App 20. User-Generated Content 21. Vivox 22. Aura Processing Locations (some or all of those listed) 1. Australia 2. Belgium 3. Brazil 4. Germany 5. Hong Kong* 6. Singapore 7. Taiwan 8. United States of America *for UGS Analytics & Player Engagement users who are located in China Amazon Web Services Unity Services 1. Economy 2. Game Server Hosting (Multiplay) 3. Vivox ** 4. Ziva Face Trainer 5. Aura Processing Locations (some or all of those listed) 1. Australia 2. Brazil 3. Germany 4. Singapore 5. United States of America **Vivox processing locations are determined by the Customer Snowflake Unity Services 1.1. Player Engagement (Game Overrides, A/B Testing, and Push Notifications) 2. 2. UGS Analytics Processing Locations (some or all of those listed) 1. Netherlands 2. United States of America Akamai Unity Services 1. Cloud Content Delivery 2. User Generated Content *** Processing Locations (some or all of those listed) 1. Global 2. *** United States of America only Microsoft Azure Unity Services 1. Unity Version Control (formerly known as PlasticSCM) 2. Unity Asset Manager Processing Locations (some or all of those listed) 1. United States of America 2. Netherlands 3. Japan 4. Singapore Innodata Unity Services 1. Vivox Safe Voice Processing Locations (some or all of those listed) 1. Philippines 2. Sri Lanka 3. United States GGWP Unity Services 1. Vivox Safe Text Processing Locations (some or all of those listed) 1. United States of America MySQL Unity Services 1. Legacy Analytics Processing Locations (some or all of those listed) 1. United States of America Logz.io Unity Services 1. Matchmaker (includes Lobby and Relay) Processing Locations (some or all of those listed) 1. Israel 2. United States of America Unity Services Processing Locations (some or all of those listed) Unity Services Processing Locations (some or all of those listed) Unity Services Processing Locations (some or all of those listed) Unity Services Processing Locations (some or all of those listed) Vendor Unity Services Processing Locations (some or all of those listed) Google Cloud Platform (including Looker & Google Big Query where applicable) 1. Authentication 2. Cloud Analytics (legacy & UGS) 3. Cloud Build 4. Cloud Code 5. Cloud Content Delivery 6. Cloud Diagnostics 7. Cloud Save 8. Economy 9. Friends 10. Game Server Hosting (Multiplay) 11. In-App Purchasing 12. Leaderboards 13. Matchmaker (includes Lobby and Relay) 14. Moderation 15. Player Engagement (Game Overrides, A/B Testing, and Push Notifications) 16. Realm 17. Remote Config 18. Unity Analytics (legacy & UGS) 19. Unity MARS and the Unity AR Companion App 20. User-Generated Content 21. Vivox 22. Aura 1. Australia 2. Belgium 3. Brazil 4. Germany 5. Hong Kong* 6. Singapore 7. Taiwan 8. United States of America *for UGS Analytics & Player Engagement users who are located in China Amazon Web Services 1. Economy 2. Game Server Hosting (Multiplay) 3. Vivox ** 4. Ziva Face Trainer 5. Aura 1. Australia 2. Brazil 3. Germany 4. Singapore 5. United States of America **Vivox processing locations are determined by the Customer Snowflake 1.1. Player Engagement (Game Overrides, A/B Testing, and Push Notifications) 2. 2. UGS Analytics 1. Netherlands 2. United States of America Akamai 1. Cloud Content Delivery 2. User Generated Content *** 1. Global 2. *** United States of America only Microsoft Azure 1. Unity Version Control (formerly known as PlasticSCM) 2. Unity Asset Manager 1. United States of America 2. Netherlands 3. Japan 4. Singapore Innodata 1. Vivox Safe Voice 1. Philippines 2. Sri Lanka 3. United States GGWP 1. Vivox Safe Text 1. United States of America MySQL 1. Legacy Analytics 1. United States of America Logz.io 1. Matchmaker (includes Lobby and Relay) 1. Israel 2. United States of America For the following services, please see their sub-processor pages: SyncSketch